﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace Wf___GAMES
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            this.DoubleBuffered = true;
        }

        private void Form1_Load(object sender, EventArgs e)
        {

        }
        private void Fofm_Paint(object sender, PaintEventArgs e)
        {
            //760 x 390
            Graphics g = e.Graphics;
            g.FillRectangle(Brushes.White,0,0,760,390);
            Pen p = new Pen(Brushes.DeepSkyBlue);
            g.DrawEllipse(p , 10,10, 40, 40);
            g.FillRectangle(Brushes.Brown,150,316,200,35);
        }
        private void Form1_KeyUp(object sender, KeyEventArgs e)
        {
        //    if (e.KeyValue == Keys.Right)
        //    {
 
        //    }
        }
        private void timer1_Tick(object sender, EventArgs e)
        {


        }
    }
}
